AMD develops HIP RT Library: Allows developers a simpler but robust ray tracing application for modern development
AMD develops HIP RT Library: Allows developers a simpler but robust ray tracing application for modern development
AMD releases HIP RT (Ray Tracing), adding a new ray-tracing library in the Heterogeneous Interface for Portability, or HIP. HIP RT simplifies writing a ray tracing application in the HIP by utilizing the library and API created to be straightforward and effortless to incorporate into any current HIP applications.
HIP RT is built in a scarcely diverse way by stopping the necessity to comprehend numerous next-gen kernel types. HIP RT presents new object types like hiprtGeometry and hiprtScene. When the geometric data is transmitted to HIP RT, the procedure creates the data structure and then is enacted to the HIP kernel. This will permit the device-side library API to complete an intersection test.
AMD's HIP RT is created to permit developers to utilize the Ray Accelerators' complete advantages for ray tracing in AMD RDNA 2 GPUs. AMD RDNA 2 architecture-based graphics processors support hardware ray tracing acceleration to optimize render times. Before, applications that support HIP had not had access to operating this hardware acceleration.
AMD has introduced a few basic features necessary for ray-tracing capabilities since this is the first release for the new ray-tracing acceleration support. Features such as:
Developers interested in utilizing AMD HIP RT can find the application on GPUOpen.
News Source: Phoronix
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