DLSS 4.5 Ray Reconstruction arrives this August to make ray tracing look cleaner and more stable

Jun 01, 2026 - 12:51
Updated: 1 month ago
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The illustration demonstrates how DLSS 4.5 Ray Reconstruction replaces traditional denoisers in ray-traced games.

Ray Reconstruction is designed to replace the hand-tuned denoisers traditionally used in ray-traced and path-traced games.

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Christopher Holloway

Christopher Holloway is the founder and director of Progressive Robot, a UK-based technology company. A full-stack engineer with more than two decades of experience, he works across PHP development, ecommerce, Linux infrastructure, technical SEO and AI automation, and writes here on technology, AI, hardware and software.

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